Hoy os traigo el comienzo de una serie de capitulos de configurando distintas cosas de Dolphin,en este video la Instalacion del Menu Wii y el Canal MiiHola C. Dolphin MMJR2 is a Gamecube/Wii Emulator for Android devices; based on Dolphin Official dev source code. Hence, the aim is to get the newer features, fixes, updates of Dolphin Official BUT with t. The Wii Startup Menu was a semi-stub System Menu title used to install updates on early kiosk demo Wiis, using a disc known as the 'Wii Startup Disc'. This disc contained a system update for the console, seemingly originally intended to be shipped with retail launch Wii units. Then edit the Dolphin (Wii) - System Menu WAD Directory.txt and change it to where your system menu wad file is located. Now you have configured your launcher. To create a launcher you will need to download and install AutoHotKey. Then open the (Template) Dolphin (Wii).ahk file in notepad. The graph below charts the compatibility with Wii Menu Electronic Manual since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred. Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as.
Emulator Issues #8720
0%
Description
Game Name?
Wii menu
Game ID?
N/A
What's the problem? Describe what went wrong in few words.
The menu Tools -> Load Wii menu is greyed out until you start a Wii game, close the game and try the Tools menu again. Close Dolphin and open Dolphin again, the 'Load Wii menu' is greyed out again!
What did you expect to happen instead?
Being able to start the Wii menu without loading a game previously.
What steps will reproduce the problem?
[Don't assume we have ever played the game and know any level names. Be as
specific as possible.]
1. Go to menu Tools, the 'Load Wii menu' line is greyed out.
2. Start a Wii game and close it.
3. Go back to menu Tools, the Load Wii menu line is available and works.
Dolphin 3.5 and 3.5-367 are old versions of Dolphin that have
known issues and bugs, so don't report issues about them and test the
latest Dolphin version first.
Which versions of Dolphin did you test on?
6.0-6891
Does using an older version of Dolphin solve your issue? If yes, which
versions of Dolphin used to work?
Never seen that before the 6.0-68xx versions.
What are your PC specifications? (including, but not limited to: Operating
System, CPU and GPU)
Win 7 x64
Is there any other relevant information? (e.g. logs, screenshots,
configuration files)
[Upload big files to a hosting service and post links here!]
[Do not attach files to this issue. Upload them to another site and
link here. Use imgur.com for images and pastie.org for logs. Monitor the
email address that was used to create this issue.]
History
#2 Updated by Pikachu025about 6 years ago
Already known and in progress, see
https://github.com/dolphin-emu/dolphin/pull/2642
and
https://github.com/dolphin-emu/dolphin/pull/2574
#3 Updated by JMC4789about 6 years ago
- Status changed from New to Fix pending
- Milestone set to Current
- Regression set to Yes
- Priority set to High
2002 harley davidson fatboy tire size. Fixed here: https://github.com/dolphin-emu/dolphin/pull/2574
#4 Updated by Armadaabout 6 years ago
Should also be fixed by this PR: https://github.com/dolphin-emu/dolphin/pull/2642
#5 Updated by kinomoto_moeabout 6 years ago
I think I found the problem it is.
I download system menu and packed in wad file by NUS downloader.
When I installed it,the function load system menu worked.
But,it installed files in harddisk's root folder.
When I deleted these files and function load system menu grayed out again.
#6 Updated by pascal.jouyabout 6 years ago
#7 Updated by flacsalmost 6 years ago
- Status changed from Fix pending to Fixed
#8 Updated by JosJuicealmost 6 years ago
- Status changed from Fixed to Fix pending
Not fixed in stable yet. All release blockers should stay open so that they're easy to keep track of.
#9 Updated by JosJuicealmost 6 years ago
- Status changed from Fix pending to Fixed
The stable branch will not be used for the 5.0 release, so this can be marked as Fixed now.
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Wii Menu Dolphin
Dolphin | |
General | |
---|---|
Author(s) | Contributors (GitHub) |
Type | PC utility |
License | GPLv2+ (since 2015) |
Links | |
Download | |
Website | |
Source |
Dolphin emulates the Wii and GameCube consoles, as well as various accessories for and derivatives of said consoles. It runs Wii and GameCube software with a x86_64 JIT (Windows, Linux, FreeBSD, macOS) and AArch64 (Android). On June 2008, Dolphin's source was released under the GPLv2 license and is currently under active development.
- 1Obtaining a build
- 2Usage with Homebrew
Obtaining a build
Recommended builds
dolphin-emu.org provides a buildbot for Windows and OS X builds from Git and a FAQ to help users.
Building from source
Follow the instructions to build under Windows, Linux or macOS. Windows and macOS users can use the buildbot to avoid compiling their own source code, but Linux users have to build it themselves in order to use Dolphin. Pck file.
Usage with Homebrew
From the menu, File -> Open... Select the elf or dol file you would like to run.
Note that you can cause the screen to be rendered to the main Dolphin window with the Graphics → Render to main window option.
General Notes / Disclaimer
- Dolphin is useful to homebrew as it allows developers to test code on a PC before running it on real hardware. However, Dolphin does not support all the features of the Wii and some problems may be experienced running homebrew.
- You may want to enable the MMU for more accurate emulation.
- Dolphin hooks the typical printf functions when it is able to determine their location. If you are running an elf file (with symbols), and cannot see your debug output, this is could be the reason. Either strip your elf, run the dol, or modify dolphin so this HLE does not take place. The other reason could be that you are writing directly to the XFB (libogc's console output does this). In this case, you additionally need to enable the Graphics->Hacks->External Frame Buffer setting and check Real.
- Homebrew applications may hang while initialising sound, i.e. on calling ASND_Init(). A work around would be to skip sound initialisation, so no sound, but there's no need to remove other sound calls in your code. Using the DSP LLE audio backend will improve sound accuracy, and may help avoid hangs.
- You can find an SD Card image in something like UserDocumentsWiisd.raw, kept in the Dolphin folder. If missing it may create it on the first run, you can add things to the sd.raw image with a tool such as winimage. On Linux, it can be simply mounted directly.
- When using code that makes use of the SD Card make sure you use the full path name i.e. (sd:/apps/MyApp/gfxfiles/Image.png); using a relative path (/gfxfiles/Image.png) will not work as your application is launching from an unknown location.
Compatibility
Note: This section is pretty outdated
The following was tested with examples from devkitPro svn r4455, running on Windows 7 (64bit), Dolphin svn r6430. Apps run with default settings unless noted otherwise.These results are provided so that one can quickly realize which options are needed for common tasks - such as using SD support, homebrew text console, etc.
Title | Notes |
---|---|
exampleswiiaudio* | Work acceptably. Requires DSP LLE plugin to be used. Audio may have artifacts. |
exampleswiidevicesnetworksockettest | Does not work. Socket is not setup successfully. |
exampleswiidevicesusbgeckogdbstub | Works correctly. Requires USBGecko device selected. Sets up a TCP server to accept connections (instead of a serial device). The TCP port used will be displayed on-screen when dolphin begins emulation. |
exampleswiidevicesusbkeyboardbasic_stdin | Works correctly. Requires Graphics->Hacks->External Frame Buffer->Real to be checked. Requires Config->Wii->Connect USB Keyboard to be enabled. |
exampleswiifilesystemdirectory | Works correctly. Requires Graphics->Hacks->External Frame Buffer->Real to be checked. Requires Config->Wii->Insert SD Card to be enabled. |
exampleswiigraphicsgxgxSprites | Works correctly. |
exampleswiigraphicsgxneheGXlesson1-7 | Work correctly. |
exampleswiigraphicsgxneheGXlesson8 | Texturing is broken. |
exampleswiigraphicsgxtriangle | Works correctly. |
exampleswiitemplate | Works correctly. Requires Graphics->Hacks->External Frame Buffer->Real to be checked. |
Screenshot
Running NeHe lesson5
Dolphin main window and About window